Class SwitchIdleEventBuilder


  • @Generated("mdsal-binding-generator")
    public class SwitchIdleEventBuilder
    extends Object
    Class that builds SwitchIdleEvent instances. Overall design of the class is that of a fluent interface, where method chaining is used.

    In general, this class is supposed to be used like this template:

       
         SwitchIdleEvent createSwitchIdleEvent(int fooXyzzy, int barBaz) {
             return new SwitchIdleEventBuilder()
                 .setFoo(new FooBuilder().setXyzzy(fooXyzzy).build())
                 .setBar(new BarBuilder().setBaz(barBaz).build())
                 .build();
         }
       
     

    This pattern is supported by the immutable nature of SwitchIdleEvent, as instances can be freely passed around without worrying about synchronization issues.

    As a side note: method chaining results in:

    • very efficient Java bytecode, as the method invocation result, in this case the Builder reference, is on the stack, so further method invocations just need to fill method arguments for the next method invocation, which is terminated by build(), which is then returned from the method
    • better understanding by humans, as the scope of mutable state (the builder) is kept to a minimum and is very localized
    • better optimization opportunities, as the object scope is minimized in terms of invocation (rather than method) stack, making escape analysis a lot easier. Given enough compiler (JIT/AOT) prowess, the cost of th builder object can be completely eliminated
    See Also:
    SwitchIdleEvent
    • Constructor Detail

      • SwitchIdleEventBuilder

        public SwitchIdleEventBuilder()
        Construct an empty builder.
      • SwitchIdleEventBuilder

        public SwitchIdleEventBuilder​(SwitchIdleEvent base)
        Construct a builder initialized with state from specified SwitchIdleEvent.
        Parameters:
        base - SwitchIdleEvent from which the builder should be initialized
    • Method Detail

      • augmentation

        public <E$$ extends org.opendaylight.yangtools.yang.binding.Augmentation<SwitchIdleEvent>> E$$ augmentation​(Class<E$$> augmentationType)
        Return the specified augmentation, if it is present in this builder.
        Type Parameters:
        E$$ - augmentation type
        Parameters:
        augmentationType - augmentation type class
        Returns:
        Augmentation object from this builder, or null if not present
        Throws:
        NullPointerException - if augmentType is null
      • addAugmentation

        public SwitchIdleEventBuilder addAugmentation​(org.opendaylight.yangtools.yang.binding.Augmentation<SwitchIdleEvent> augmentation)
        Add an augmentation to this builder's product.
        Parameters:
        augmentation - augmentation to be added
        Returns:
        this builder
        Throws:
        NullPointerException - if augmentation is null
      • removeAugmentation

        public SwitchIdleEventBuilder removeAugmentation​(Class<? extends org.opendaylight.yangtools.yang.binding.Augmentation<SwitchIdleEvent>> augmentationType)
        Remove an augmentation from this builder's product. If this builder does not track such an augmentation type, this method does nothing.
        Parameters:
        augmentationType - augmentation type to be removed
        Returns:
        this builder