io.netty.channel.ChannelInitializer<io.netty.channel.AbstractChannel> |
BmpDispatcherUtil.CreateChannel.create(@NonNull BmpSessionFactory sessionFactory,
@NonNull BmpHandlerFactory hf,
@NonNull BmpSessionListenerFactory slf) |
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static io.netty.channel.ChannelInitializer<io.netty.channel.AbstractChannel> |
BmpDispatcherUtil.createChannelWithDecoder(@NonNull BmpSessionFactory sessionFactory,
@NonNull BmpHandlerFactory hf,
@NonNull BmpSessionListenerFactory slf) |
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static io.netty.channel.ChannelInitializer<io.netty.channel.AbstractChannel> |
BmpDispatcherUtil.createChannelWithEncoder(@NonNull BmpSessionFactory sessionFactory,
@NonNull BmpHandlerFactory hf,
@NonNull BmpSessionListenerFactory slf) |
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static io.netty.bootstrap.Bootstrap |
BmpDispatcherUtil.createClientBootstrap(@NonNull BmpSessionFactory sessionFactory,
@NonNull BmpHandlerFactory hf,
@NonNull BmpDispatcherUtil.CreateChannel createChannel,
@NonNull BmpSessionListenerFactory slf,
@NonNull InetSocketAddress remoteAddress,
@NonNull io.netty.channel.EventLoopGroup workerGroup,
int connectTimeout,
@NonNull KeyMapping keys) |
To be used by BMP Dispatcher mainly.
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static io.netty.bootstrap.Bootstrap |
BmpDispatcherUtil.createClientBootstrap(@NonNull BmpSessionFactory sessionFactory,
@NonNull BmpHandlerFactory hf,
@NonNull BmpDispatcherUtil.CreateChannel createChannel,
@NonNull BmpSessionListenerFactory slf,
@NonNull InetSocketAddress remoteAddress,
@Nullable SocketAddress localAddress,
@NonNull io.netty.channel.EventLoopGroup workerGroup,
int connectTimeout,
@NonNull KeyMapping keys,
boolean reuseAddress,
boolean tryEpollSocket) |
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static io.netty.bootstrap.ServerBootstrap |
BmpDispatcherUtil.createServerBootstrap(@NonNull BmpSessionFactory sessionFactory,
@NonNull BmpHandlerFactory hf,
@NonNull BmpSessionListenerFactory slf,
@NonNull BmpDispatcherUtil.CreateChannel createChannel,
@NonNull io.netty.channel.EventLoopGroup bossGroup,
@NonNull io.netty.channel.EventLoopGroup workerGroup,
@NonNull KeyMapping keys) |
To be used by BMP Dispatcher mainly.
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static io.netty.bootstrap.ServerBootstrap |
BmpDispatcherUtil.createServerBootstrap(@NonNull BmpSessionFactory sessionFactory,
@NonNull BmpHandlerFactory hf,
@NonNull BmpSessionListenerFactory slf,
@NonNull BmpDispatcherUtil.CreateChannel createChannel,
@NonNull io.netty.channel.EventLoopGroup bossGroup,
@NonNull io.netty.channel.EventLoopGroup workerGroup,
@NonNull KeyMapping keys,
boolean tryEpollSocket) |
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